﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace igflow
{
    public class Mesh
    {
        internal VertexPositionColorTexture[] Vertices;
        internal short[] Indexes;

        internal VertexDeclaration vertexDeclaration;
        internal List<Texture2D> Textures;

        internal VertexPositionColorTexture[] GetVertices()
        {
            return Vertices;
        }

        internal short[] GetIndexes()
        {
            return Indexes;
        }
    }
}
